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Virtual Reality Gloves for Metaverse and Web3

Whether you’re looking for a pair of virtual reality gloves for yourself, or you’re looking to give a gift to someone else, you’ll find plenty of options here. From ExoGlove to Teslasuit to HaptX, there are plenty of virtual reality gloves on the market to choose from.

Peregrine VR Glove

Designed to replace standard controllers with gloves, the Peregrine VR Glove is an intriguing new piece of gaming hardware. Using a USB port, the glove can connect wirelessly to a VR system and allows users to interact with virtual objects by touching their fingers.

The glove comes with a software package that allows users to configure the glove and map touch-point locations. This software also includes a key-map that can be used to control the glove. Users can configure the glove to work with any Steam VR application.

Peregrine VR Glove is designed to allow for fast response time and precision control. It features finger-touch sensors at each finger. It also includes three silver contact panels.

The glove is made of spandex and nylon mesh with special conductive fabric patches. It also has a Velcro closure at the wrist. The glove also includes 17 touch points for the fingers. These touch points work like touch pads and can be used to trigger keys. It has a 30 millisecond response time.

The glove also includes a magnetic pod that attaches to the back of the glove. When the pod is powered up, it emits a glowing LED. It can be removed if necessary. The glove also features a ventilated panel on the palm.

The glove also has a pulse mode that allows users to activate the device. It also has a magnetic attachment that can be removed. This allows users to walk away from the computer while using the glove. The glove can also be used as a gaming keypad.

There are several different models of the Peregrine VR Glove. It can be ordered with different electronics housings. It can also be configured through the included Glovebox software.


Developed by Teslasuit, the Teslasuit VR gloves have the ability to feel objects in virtual reality. This device is a step forward in the evolution of virtual reality technology. The gloves feature motion capture, biometry, and haptics.

The gloves include 90 electrostimulation channels on each fingertip, allowing the user to feel virtual textures and objects. These channels are connected to the suit through Wi-Fi, allowing for real-time data collection. The sensor system captures the wearer’s motion and emotional state, which it then uses to adjust the content in the suit.

The glove can also measure stress levels and heart rate. It also tracks the wearer’s movements and can simulate resistance based on the user’s profile.

The glove can be used in conjunction with the suit or separately. The glove can be purchased through the website. The glove comes with a USB-C cable, charger, and pads.

The glove can be used in a variety of applications, including industrial training, medical rehabilitation, and tele-control systems. It is also compatible with HTC Vive Trackers and Meta Quest 2 Controllers

The glove features haptic feedback and a three by three tactile display on each fingertip. These electrodes can output currents from 1mA to 80mA. They can be used to simulate virtual objects or weights based on the user’s profile.

Teslasuit aims to improve recovery and concentration through a combination of motion capture, haptic feedback, and vibration control. The suit also gives users the ability to hear and view VR games.

Teslasuit aims to make virtual reality more immersive and realistic. Initially, it was targeted at consumers, but later it was geared toward business customers.


Among the various types of smart gloves, ExoGlove are a type of wireless VR gloves that detect finger movements and provide haptic feedback. The glove uses an active actuation principle to generate a resistance force to move the fingers. The motion is estimated by an IMU. It also provides tactile feedback.

Typically, the sensors are sewn into the fabric. The sensors detect finger movements and translate them into commands. Moreover, the glove can be fitted to any size of the hand.

In addition, the glove offers an adjustable cuff. It can be connected via USB or Bluetooth. It also has an external IMU that can be attached to the glove over the wrist. It is compatible with various applications, including real-time animation, motion capture, and VR.

These gloves are designed to provide a realistic VR experience and reinforce muscle memory. This will help the wearer to learn by doing.

ExoGlove can be used in healthcare and factory settings. The gloves provide haptic feedback, which helps users to feel virtual objects. They are designed to be used within a 100-meter radius. The product is designed to work with Oculus Rift, HTC VIVE, PlayStation VR, HoloLens, and Unity.

The gloves are manufactured by PPS in Boston, MA, USA. They also offer a CyberTouch option.

Smart gloves include both an exoskeleton and motion tracking. They include touch points, strips of fabric, and pressure sensors. Some of the gloves are designed to fit the shape of the hand, while others are just evolutions of previous models.

ExoGlove have a 9-axis IMU to help detect finger movements and provide haptic feedback. They are powered by an AA battery. The battery autonomy varies depending on the level of operation.


Using a pair of Lucas VRTech’s force-feedback haptic gloves, you can feel your hands move in virtual reality. The glove uses an Arduino microcontroller, a Python program, and a series of servo motors to provide force feedback on each finger. You can pick up virtual objects and move them around in Pavlov VR.

The gloves are also able to track the position of your fingers, and measure the resistances of their movements. This is done by reading data from five potentiometers and translating them into virtual hands in VR. The device is compatible with most Steam VR games.

Lucas has been working on this project since he got his hands on an Oculus Rift CV1 and started posting videos of his creation. He also published a set of STL files that you can download, print, and use as part of a DIY project.

The haptic glove system has been in development for five iterations. The newest version uses nearly identical components to the last, and the most impressive one uses a custom steam driver and a backpack-sized pneumatic box to manage the sensory feedback.

The haptic glove also has a few other features, including a joystick, a set of five potentiometers, and a servo motor that limits the range of motion of each finger. The glove also has an ESP-WROOM-32 module that reports data to the host device via a Bluetooth serial connection. The glove has a very impressive technical design, and the community is very excited about its potential.

Lucas’ project is an open source project, and his gloves are available as free STL files. If you’re interested in building your own pair, you can find the parts you need at a local FDM machine.


Earlier this year, Seattle-based startup HaptX introduced its first virtual reality gloves. Using its advanced haptic technology, the gloves provide users with realistic touch feedback. The device’s small haptic pixels pinpoint the user’s fingertips with submillimeter accuracy.

The company hopes to use the funding to expand its product to other body parts and to double in size by the end of the year. It hopes that the product will be used for design, employee training and location-based entertainment.

HaptX’s first haptic system is already being used by a large number of customers, including many Fortune 500 companies and government organizations. It also has signed agreements with several other companies. For example, it has struck deals with Fundamental Surgery to use VR medical training platforms.

HaptX believes haptic feedback is an essential component of the metaverse. It is also the first step toward creating a virtual world that feels realistic. The company’s technology is based on microfluidics, a study of fluids flowing through tiny channels.

Haptic feedback provides a user with a sense of rigidity, shape, and size of objects. It also increases the user’s sense of presence. Using the technology, HaptX hopes to build a full-body haptic suit.

The company is collaborating with Advanced Input Systems, a global leader in human-machine interfaces. The two companies work together on product development and go-to-market strategies. Advanced Input Systems also manufactures human-machine interface products for commercial and military markets.

HaptX’s gloves provide haptic feedback and force feedback. They are made of a special textile laced with microfluidic channels. The air inside the tubes then flows through the glove circuitry, pressing against the wearer’s skin in specific spots. The company also developed an air pack that can be worn like a backpack. It has a three-hour battery and a flexible palm. It’s available in four sizes.

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